Place the Keycaps badges
Place the Keycaps exposes one Roblox badge in the API: Sorted All Keycaps — “You have sorted every keycap!” This page covers what that means, the 2026-07-16 award snapshot, and how to earn it without folklore. Read this /badges/ guide once, then practice the short checklist at the bottom on a cold join before you try a full Sorted All Keycaps run. Practice the short checklist at the bottom of /badges/ on a cold join before a full badge attempt. Use the practice block at the bottom of /badges/ before a full badge run.

Badge identity
Name: Sorted All Keycaps. Description: You have sorted every keycap! Badge ID observed: 2814109175683187. Universe: 10388509406. Created 2026-07-05 per badges API. On /badges/ step “Badge identity”,. Start “Badge identity” by reading silhouettes on /badges/ before touching the pile.
Partial boards and staged-but-unseated piles do not satisfy “every keycap.” For “Badge identity”, a. Mid “Badge identity”: one pickup or throw at a time on /badges/ so mistakes reverse cleanly. Staging during “Badge identity” on /badges keeps the mixed pile from re-absorbing finished work.
- Badge identity: check
- Badge identity: stage
- Badge identity: next
Badge identity depends on what the live Place the Keycaps board shows for that cluster on /badges/ during this beta build. Exit “Badge identity” on /badges only when this cluster’s leftovers are labeled or gone.
Snapshot stats (2026-07-16)
API snapshot: ~8.1% win rate, ~68,150 all-time awards, ~16,218 past-day awards. Numbers move continuously. On /badges/ step “Snapshot stats (2026-07-16)”,. Start “Snapshot stats (2026-07-16)” by reading silhouettes on /badges/ before touching the pile. Silhouette reading for “Snapshot stats (2026-07-16)” on /badges prevents seating a legend into the wrong width.
Past-day spikes can follow videos or update tags—not permanent ease. Recheck when you need live rarity. For “Snapshot stats (2026-07-16)”, a. Mid “Snapshot stats (2026-07-16)”: one pickup or throw at a time on /badges/ so mistakes reverse cleanly.
- Snapshot stats (2026-07-16): check
- Snapshot stats (2026-07-16): stage
- Snapshot stats (2026-07-16): next
Snapshot stats (2026-07-16) depends on what the live Place the Keycaps board shows for that cluster on /badges/ during this beta build. Exit “Snapshot stats (2026-07-16)” on /badges only when this cluster’s leftovers are labeled or gone.
How to earn it
Complete the full sort: orient, prove Q/Ctrl, stage groups, seat by region, fix swaps, sweep floor. The badge is a result, not a minigame. On /badges/ step “How to earn it”,. Start “How to earn it” by reading silhouettes on /badges/ before touching the pile.
Board looks finished but no badge: assume a missed seat or floor cap first. Wait briefly for award lag, rejoin once, re-scan. For “How to earn it”, a. Mid “How to earn it”: one pickup or throw at a time on /badges/ so mistakes reverse cleanly.
- How to earn it: check
- How to earn it: stage
- How to earn it: next
How to earn it depends on what the live Place the Keycaps board shows for that cluster on /badges/ during this beta build. Exit “How to earn it” on /badges only when this cluster’s leftovers are labeled or gone.
What does not earn it
Neat floor piles without seating, large keys only, or almost-full screenshots do not complete the collection. On /badges/ step “What does not earn it”,. Start “What does not earn it” by reading silhouettes on /badges/ before touching the pile.
No first-party code grants this badge in reviewed metadata. Ignore sellers of “badge codes.” For “What does not earn it”, a. Mid “What does not earn it”: one pickup or throw at a time on /badges/ so mistakes reverse cleanly.
- What does not earn it: check
- What does not earn it: stage
- What does not earn it: next
Leave “What does not earn it” on /badges/ after you have scanned that cluster once at mid zoom and once at close zoom. Exit “What does not earn it” on /badges only when this cluster’s leftovers are labeled or gone.
Tracking attempts
Log date, live title, groups finished, groups failing, badge yes/no. That beats memory after patches. On /badges/ step “Tracking attempts”,. Start “Tracking attempts” by reading silhouettes on /badges/ before touching the pile. Silhouette reading for “Tracking attempts” on /badges prevents seating a legend into the wrong width.
Share methods (“stage F-keys early”), not universal minute claims. For “Tracking attempts”, a. Mid “Tracking attempts”: one pickup or throw at a time on /badges/ so mistakes reverse cleanly. Staging during “Tracking attempts” on /badges keeps the mixed pile from re-absorbing finished work.
- Tracking attempts: check
- Tracking attempts: stage
- Tracking attempts: next
Tracking attempts depends on what the live Place the Keycaps board shows for that cluster on /badges/ during this beta build. Exit “Tracking attempts” on /badges only when this cluster’s leftovers are labeled or gone.
Try this before you leave
Floor clear, seats clear, wait award lag, check inventory for Sorted All Keycaps.
Description is the requirement: every keycap, not almost every keycap.
- full clear
- inventory
Missing badge after a true clear → checklist perimeter before filing bugs.
No first-party codes. Log date, live title, failing groups.
/badges/ drill stays under three minutes on a cold join.
Two different-day passes graduate /badges/ better than one warm retry.
Badge practice ends when inventory matches a true clear. Independent wiki. /badges/ official description wins after rebinds; no invented codes; full clear still needed for Sorted All Keycaps.